274 research outputs found

    Effects of Anticipation in Individually Motivated Behaviour on Control and Survival in a Multi-Agent Scenario with Resource Constraints

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    This is an open access article distributed under the Creative Commons Attribution License CC BY 3.0 which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.Self-organization and survival are inextricably bound to an agent’s ability to control and anticipate its environment. Here we assess both skills when multiple agents compete for a scarce resource. Drawing on insights from psychology, microsociology and control theory, we examine how different assumptions about the behaviour of an agent’s peers in the anticipation process affect subjective control and survival strategies. To quantify control and drive behaviour, we use the recently developed information-theoretic quantity of empowerment with the principle of empowerment maximization. In two experiments involving extensive simulations, we show that agents develop risk-seeking, risk-averse and mixed strategies, which correspond to greedy, parsimonious and mixed behaviour. Although the principle of empowerment maximization is highly generic, the emerging strategies are consistent with what one would expect from rational individuals with dedicated utility models. Our results support empowerment maximization as a universal drive for guided self-organization in collective agent systemsPeer reviewedFinal Published versio

    Kernelizing LSPE λ

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    We propose the use of kernel-based methods as underlying function approximator in the least-squares based policy evaluation framework of LSPE(λ) and LSTD(λ). In particular we present the ‘kernelization’ of model-free LSPE(λ). The ‘kernelization’ is computationally made possible by using the subset of regressors approximation, which approximates the kernel using a vastly reduced number of basis functions. The core of our proposed solution is an efficient recursive implementation with automatic supervised selection of the relevant basis functions. The LSPE method is well-suited for optimistic policy iteration and can thus be used in the context of online reinforcement learning. We use the high-dimensional Octopus benchmark to demonstrate this

    An Informational Study of the Evolution of Codes in Different Population Structures

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    Best Student Paper Award. Attribution-NonCommercial-NoDerivs 3.0 United StatesWe consider the problem of the evolution of a code within a structured population of agents. The agents try to maximise their information about their environment by acquiring information from the outputs of other agents in the population. A naive use of information-theoretic methods would assume that every agent knows how to “interpret” the information offered by other agents. However, this assumes that one “knows” which other agents one observes, and thus which code they use. In our model, however, we wish to preclude that: it is not clear which other agents an agent is observing, and the resulting usable information is therefore influenced by the universality of the code used and by which agents an agent is “listening” to

    Training Kohonen feature maps in different topologies: an analysis using genetic algorithms

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    Original paper can be found at: http://portal.acm.org/citation.cfmid=64551

    Towards socially adaptive robots : A novel method for real time recognition of human-robot interaction styles

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    “This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder." “Copyright IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.” DOI: 10.1109/ICHR.2008.4756004Automatically detecting different styles of play in human-robot interaction is a key challenge towards adaptive robots, i.e. robots that are able to regulate the interactions and adapt to different interaction styles of the robot users. In this paper we present a novel algorithm for pattern recognition in human-robot interaction, the Cascaded Information Bottleneck Method. We apply it to real-time autonomous recognition of human-robot interaction styles. This method uses an information theoretic approach and enables to progressively extract relevant information from time series. It relies on a cascade of bottlenecks, the bottlenecks being trained one after the other according to the existing Agglomerative Information Bottleneck Algorithm. We show that a structure for the bottleneck states along the cascade emerges and we introduce a measure to extrapolate unseen data. We apply this method to real-time recognition of Human-Robot Interaction Styles by a robot in a detailed case study. The algorithm has been implemented for real interactions between humans and a real robot. We demonstrate that the algorithm, which is designed to operate real time, is capable of classifying interaction styles, with a good accuracy and a very acceptable delay. Our future work will evaluate this method in scenarios on robot-assisted therapy for children with autism.Peer reviewe

    Don't Believe Everything You Hear : Preserving Relevant Information by Discarding Social Information

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    Integrating information gained by observing others via Social Bayesian Learning can be beneficial for an agent’s performance, but can also enable population wide information cascades that perpetuate false beliefs through the agent population. We show how agents can influence the observation network by changing their probability of observing others, and demonstrate the existence of a population-wide equilibrium, where the advantages and disadvantages of the Social Bayesian update are balanced. We also use the formalism of relevant information to illustrate how negative information cascades are characterized by processing increasing amounts of non-relevant informatio

    Using real-time recognition of human-robot interaction styles for creating adaptive robot behaviour in robot-assisted play

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    “This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder." “Copyright IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.” DOI: 10.1109/ALIFE.2009.4937693This paper presents an application of the Cascaded Information Bottleneck Method for real-time recognition of Human-Robot Interaction styles in robot-assisted play. This method, that we have developed, is implemented here for an adaptive robot that can recognize and adapt to children's play styles in real time. The robot rewards well-balanced interaction styles and encourages children to engage in the interaction. The potential impact of such an adaptive robot in robot-assisted play for children with autism is evaluated through a study conducted with seven children with autism in a school. A statistical analysis of the results shows the positive impact of such an adaptive robot on the children's play styles and on their engagement in the interaction with the robot

    Tracking Information Flow through the Environment: Simple Cases of Stigmerg

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    Recent work in sensor evolution aims at studying the perception-action loop in a formalized information-theoretic manner. By treating sensors as extracting information and actuators as having the capability to "imprint" information on the environment we can view agents as creating, maintaining and making use of various information flows. In our paper we study the perception-action loop of agents using Shannon information flows. We use information theory to track and reveal the important relationships between agents and their environment. For example, we provide an information-theoretic characterization of stigmergy and evolve finite-state automata as agent controllers to engage in stigmergic communication. Our analysis of the evolved automata and the information flow provides insight into how evolution organizes sensoric information acquisition, implicit internal and external memory, processing and action selection

    Towards Designing Artificial Universes for Artificial Agents under Interaction Closure

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    We are interested in designing artificial universes for artificial agents. We view artificial agents as networks of highlevel processes on top of of a low-level detailed-description system. We require that the high-level processes have some intrinsic explanatory power and we introduce an extension of informational closure namely interaction closure to capture this. Then we derive a method to design artificial universes in the form of finite Markov chains which exhibit high-level processes that satisfy the property of interaction closure. We also investigate control or information transfer which we see as an building block for networks representing artificial agent

    Sensor Adaptation and Development in Robots by Entropy Maximization of Sensory Data

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    A method is presented for adapting the sensors of a robot to the statistical structure of its current environment. This enables the robot to compress incoming sensory information and to find informational relationships between sensors. The method is applied to creating sensoritopic maps of the informational relationships of the sensors of a developing robot, where the informational distance between sensors is computed using information theory and adaptive binning. The adaptive binning method constantly estimates the probability distribution of the latest inputs to maximize the entropy in each individual sensor, while conserving the correlations between different sensors. Results from simulations and robotic experiments with visual sensors show how adaptive binning of the sensory data helps the system to discover structure not found by ordinary binning. This enables the developing perceptual system of the robot to be more adapted to the particular embodiment of the robot and the environment
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